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<?xml version="1.0" encoding="utf-8"?>
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<resources>
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<attr format="reference" name="coordinatorLayoutStyle"/>
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<style name="Widget.Support.CoordinatorLayout" parent="android:Widget">
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<item name="statusBarBackground">#000000</item>
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</style>
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<declare-styleable name="CoordinatorLayout">
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<!-- A reference to an array of integers representing the
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locations of horizontal keylines in dp from the starting edge.
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Child views can refer to these keylines for alignment using
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layout_keyline="index" where index is a 0-based index into
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this array. -->
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<attr format="reference" name="keylines"/>
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<!-- Drawable to display behind the status bar when the view is set to draw behind it. -->
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<attr format="color|reference" name="statusBarBackground"/>
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</declare-styleable>
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<declare-styleable name="CoordinatorLayout_Layout">
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<attr name="android:layout_gravity"/>
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<!-- The class name of a Behavior class defining special runtime behavior
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for this child view. -->
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<attr format="string" name="layout_behavior"/>
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<!-- The id of an anchor view that this view should position relative to. -->
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<attr format="reference" name="layout_anchor"/>
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<!-- The index of a keyline this view should position relative to.
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android:layout_gravity will affect how the view aligns to the
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specified keyline. -->
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<attr format="integer" name="layout_keyline"/>
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<!-- Specifies how an object should position relative to an anchor, on both the X and Y axes,
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within its parent's bounds. -->
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<attr name="layout_anchorGravity">
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<!-- Push object to the top of its container, not changing its size. -->
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<flag name="top" value="0x30"/>
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<!-- Push object to the bottom of its container, not changing its size. -->
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<flag name="bottom" value="0x50"/>
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<!-- Push object to the left of its container, not changing its size. -->
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<flag name="left" value="0x03"/>
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<!-- Push object to the right of its container, not changing its size. -->
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<flag name="right" value="0x05"/>
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<!-- Place object in the vertical center of its container, not changing its size. -->
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<flag name="center_vertical" value="0x10"/>
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<!-- Grow the vertical size of the object if needed so it completely fills its container. -->
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<flag name="fill_vertical" value="0x70"/>
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<!-- Place object in the horizontal center of its container, not changing its size. -->
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<flag name="center_horizontal" value="0x01"/>
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<!-- Grow the horizontal size of the object if needed so it completely fills its container. -->
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<flag name="fill_horizontal" value="0x07"/>
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<!-- Place the object in the center of its container in both the vertical and horizontal axis, not changing its size. -->
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<flag name="center" value="0x11"/>
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<!-- Grow the horizontal and vertical size of the object if needed so it completely fills its container. -->
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<flag name="fill" value="0x77"/>
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<!-- Additional option that can be set to have the top and/or bottom edges of
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the child clipped to its container's bounds.
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The clip will be based on the vertical gravity: a top gravity will clip the bottom
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edge, a bottom gravity will clip the top edge, and neither will clip both edges. -->
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<flag name="clip_vertical" value="0x80"/>
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<!-- Additional option that can be set to have the left and/or right edges of
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the child clipped to its container's bounds.
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The clip will be based on the horizontal gravity: a left gravity will clip the right
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edge, a right gravity will clip the left edge, and neither will clip both edges. -->
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<flag name="clip_horizontal" value="0x08"/>
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<!-- Push object to the beginning of its container, not changing its size. -->
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<flag name="start" value="0x00800003"/>
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<!-- Push object to the end of its container, not changing its size. -->
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<flag name="end" value="0x00800005"/>
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</attr>
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<!-- Specifies how this view insets the CoordinatorLayout and make some other views
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dodge it. -->
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<attr format="enum" name="layout_insetEdge">
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<!-- Don't inset. -->
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<enum name="none" value="0x0"/>
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<!-- Inset the top edge. -->
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<enum name="top" value="0x30"/>
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<!-- Inset the bottom edge. -->
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<enum name="bottom" value="0x50"/>
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<!-- Inset the left edge. -->
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<enum name="left" value="0x03"/>
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<!-- Inset the right edge. -->
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<enum name="right" value="0x05"/>
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<!-- Inset the start edge. -->
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<enum name="start" value="0x00800003"/>
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<!-- Inset the end edge. -->
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<enum name="end" value="0x00800005"/>
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</attr>
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<!-- Specifies how this view dodges the inset edges of the CoordinatorLayout. -->
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<attr name="layout_dodgeInsetEdges">
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<!-- Don't dodge any edges -->
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<flag name="none" value="0x0"/>
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<!-- Dodge the top inset edge. -->
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<flag name="top" value="0x30"/>
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<!-- Dodge the bottom inset edge. -->
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<flag name="bottom" value="0x50"/>
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<!-- Dodge the left inset edge. -->
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<flag name="left" value="0x03"/>
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<!-- Dodge the right inset edge. -->
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<flag name="right" value="0x05"/>
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<!-- Dodge the start inset edge. -->
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<flag name="start" value="0x00800003"/>
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<!-- Dodge the end inset edge. -->
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<flag name="end" value="0x00800005"/>
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<!-- Dodge all the inset edges. -->
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<flag name="all" value="0x77"/>
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</attr>
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</declare-styleable>
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</resources>
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