commit a6d1f7dc1dc6bc25c4328babe4c4b2432a4b07ed Author: Christopher Date: Thu Apr 4 23:32:46 2024 +0200 Dodaj pliki projektów. diff --git a/.gitattributes b/.gitattributes new file mode 100644 index 0000000..1ff0c42 --- /dev/null +++ b/.gitattributes @@ -0,0 +1,63 @@ +############################################################################### +# Set default behavior to automatically normalize line endings. +############################################################################### +* text=auto + +############################################################################### +# Set default behavior for command prompt diff. +# +# This is need for earlier builds of msysgit that does not have it on by +# default for csharp files. +# Note: This is only used by command line +############################################################################### +#*.cs diff=csharp + +############################################################################### +# Set the merge driver for project and solution files +# +# Merging from the command prompt will add diff markers to the files if there +# are conflicts (Merging from VS is not affected by the settings below, in VS +# the diff markers are never inserted). Diff markers may cause the following +# file extensions to fail to load in VS. An alternative would be to treat +# these files as binary and thus will always conflict and require user +# intervention with every merge. To do so, just uncomment the entries below +############################################################################### +#*.sln merge=binary +#*.csproj merge=binary +#*.vbproj merge=binary +#*.vcxproj merge=binary +#*.vcproj merge=binary +#*.dbproj merge=binary +#*.fsproj merge=binary +#*.lsproj merge=binary +#*.wixproj merge=binary +#*.modelproj merge=binary +#*.sqlproj merge=binary +#*.wwaproj merge=binary + +############################################################################### +# behavior for image files +# +# image files are treated as binary by default. +############################################################################### +#*.jpg binary +#*.png binary +#*.gif binary + +############################################################################### +# diff behavior for common document formats +# +# Convert binary document formats to text before diffing them. This feature +# is only available from the command line. Turn it on by uncommenting the +# entries below. +############################################################################### +#*.doc diff=astextplain +#*.DOC diff=astextplain +#*.docx diff=astextplain +#*.DOCX diff=astextplain +#*.dot diff=astextplain +#*.DOT diff=astextplain +#*.pdf diff=astextplain +#*.PDF diff=astextplain +#*.rtf diff=astextplain +#*.RTF diff=astextplain diff --git a/.gitignore b/.gitignore new file mode 100644 index 0000000..9491a2f --- /dev/null +++ b/.gitignore @@ -0,0 +1,363 @@ +## Ignore Visual Studio temporary files, build results, and +## files generated by popular Visual Studio add-ons. +## +## Get latest from https://github.com/github/gitignore/blob/master/VisualStudio.gitignore + +# User-specific files +*.rsuser +*.suo +*.user +*.userosscache +*.sln.docstates + +# User-specific files (MonoDevelop/Xamarin Studio) +*.userprefs + +# Mono auto generated files +mono_crash.* + +# Build results +[Dd]ebug/ +[Dd]ebugPublic/ +[Rr]elease/ +[Rr]eleases/ +x64/ +x86/ +[Ww][Ii][Nn]32/ +[Aa][Rr][Mm]/ +[Aa][Rr][Mm]64/ +bld/ +[Bb]in/ +[Oo]bj/ +[Oo]ut/ +[Ll]og/ +[Ll]ogs/ + +# Visual Studio 2015/2017 cache/options directory +.vs/ +# Uncomment if you have tasks that create the project's static files in wwwroot +#wwwroot/ + +# Visual Studio 2017 auto generated files +Generated\ Files/ + +# MSTest test Results +[Tt]est[Rr]esult*/ +[Bb]uild[Ll]og.* + +# NUnit +*.VisualState.xml +TestResult.xml +nunit-*.xml + +# Build Results of an ATL Project +[Dd]ebugPS/ +[Rr]eleasePS/ +dlldata.c + +# Benchmark Results +BenchmarkDotNet.Artifacts/ + +# .NET Core +project.lock.json +project.fragment.lock.json +artifacts/ + +# ASP.NET Scaffolding +ScaffoldingReadMe.txt + +# StyleCop +StyleCopReport.xml + +# Files built by Visual Studio +*_i.c +*_p.c +*_h.h +*.ilk +*.meta +*.obj +*.iobj +*.pch +*.pdb +*.ipdb +*.pgc +*.pgd +*.rsp +*.sbr +*.tlb +*.tli +*.tlh +*.tmp +*.tmp_proj +*_wpftmp.csproj +*.log +*.vspscc +*.vssscc +.builds +*.pidb +*.svclog +*.scc + +# Chutzpah Test files +_Chutzpah* + +# Visual C++ cache files +ipch/ +*.aps +*.ncb +*.opendb +*.opensdf +*.sdf +*.cachefile +*.VC.db +*.VC.VC.opendb + +# Visual Studio profiler +*.psess +*.vsp +*.vspx +*.sap + +# Visual Studio Trace Files +*.e2e + +# TFS 2012 Local Workspace +$tf/ + +# Guidance Automation Toolkit +*.gpState + +# ReSharper is a .NET coding add-in +_ReSharper*/ +*.[Rr]e[Ss]harper +*.DotSettings.user + +# TeamCity is a build add-in +_TeamCity* + +# DotCover is a Code Coverage Tool +*.dotCover + +# AxoCover is a Code Coverage Tool +.axoCover/* +!.axoCover/settings.json + +# Coverlet is a free, cross platform Code Coverage Tool +coverage*.json +coverage*.xml +coverage*.info + +# Visual Studio code coverage results +*.coverage +*.coveragexml + +# NCrunch +_NCrunch_* +.*crunch*.local.xml +nCrunchTemp_* + +# MightyMoose +*.mm.* +AutoTest.Net/ + +# Web workbench (sass) +.sass-cache/ + +# Installshield output folder +[Ee]xpress/ + +# DocProject is a documentation generator add-in +DocProject/buildhelp/ +DocProject/Help/*.HxT +DocProject/Help/*.HxC +DocProject/Help/*.hhc +DocProject/Help/*.hhk +DocProject/Help/*.hhp +DocProject/Help/Html2 +DocProject/Help/html + +# Click-Once directory +publish/ + +# Publish Web Output +*.[Pp]ublish.xml +*.azurePubxml +# Note: Comment the next line if you want to checkin your web deploy settings, +# but database connection strings (with potential passwords) will be unencrypted +*.pubxml +*.publishproj + +# Microsoft Azure Web App publish settings. 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Each licensee is addressed as "you". + +Activities other than copying, distribution and modification are not +covered by this License; they are outside its scope. The act of +running the Program is not restricted, and the output from the Program +is covered only if its contents constitute a work based on the +Program (independent of having been made by running the Program). +Whether that is true depends on what the Program does. + + 1. You may copy and distribute verbatim copies of the Program's +source code as you receive it, in any medium, provided that you +conspicuously and appropriately publish on each copy an appropriate +copyright notice and disclaimer of warranty; keep intact all the +notices that refer to this License and to the absence of any warranty; +and give any other recipients of the Program a copy of this License +along with the Program. + +You may charge a fee for the physical act of transferring a copy, and +you may at your option offer warranty protection in exchange for a fee. + + 2. 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But when you +distribute the same sections as part of a whole which is a work based +on the Program, the distribution of the whole must be on the terms of +this License, whose permissions for other licensees extend to the +entire whole, and thus to each and every part regardless of who wrote it. + +Thus, it is not the intent of this section to claim rights or contest +your rights to work written entirely by you; rather, the intent is to +exercise the right to control the distribution of derivative or +collective works based on the Program. + +In addition, mere aggregation of another work not based on the Program +with the Program (or with a work based on the Program) on a volume of +a storage or distribution medium does not bring the other work under +the scope of this License. + + 3. You may copy and distribute the Program (or a work based on it, +under Section 2) in object code or executable form under the terms of +Sections 1 and 2 above provided that you also do one of the following: + + a) Accompany it with the complete corresponding machine-readable + source code, which must be distributed under the terms of Sections + 1 and 2 above on a medium customarily used for software interchange; or, + + b) Accompany it with a written offer, valid for at least three + years, to give any third party, for a charge no more than your + cost of physically performing source distribution, a complete + machine-readable copy of the corresponding source code, to be + distributed under the terms of Sections 1 and 2 above on a medium + customarily used for software interchange; or, + + c) Accompany it with the information you received as to the offer + to distribute corresponding source code. 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Any attempt +otherwise to copy, modify, sublicense or distribute the Program is +void, and will automatically terminate your rights under this License. +However, parties who have received copies, or rights, from you under +this License will not have their licenses terminated so long as such +parties remain in full compliance. + + 5. You are not required to accept this License, since you have not +signed it. However, nothing else grants you permission to modify or +distribute the Program or its derivative works. These actions are +prohibited by law if you do not accept this License. Therefore, by +modifying or distributing the Program (or any work based on the +Program), you indicate your acceptance of this License to do so, and +all its terms and conditions for copying, distributing or modifying +the Program or works based on it. + + 6. Each time you redistribute the Program (or any work based on the +Program), the recipient automatically receives a license from the +original licensor to copy, distribute or modify the Program subject to +these terms and conditions. You may not impose any further +restrictions on the recipients' exercise of the rights granted herein. +You are not responsible for enforcing compliance by third parties to +this License. + + 7. If, as a consequence of a court judgment or allegation of patent +infringement or for any other reason (not limited to patent issues), +conditions are imposed on you (whether by court order, agreement or +otherwise) that contradict the conditions of this License, they do not +excuse you from the conditions of this License. If you cannot +distribute so as to satisfy simultaneously your obligations under this +License and any other pertinent obligations, then as a consequence you +may not distribute the Program at all. For example, if a patent +license would not permit royalty-free redistribution of the Program by +all those who receive copies directly or indirectly through you, then +the only way you could satisfy both it and this License would be to +refrain entirely from distribution of the Program. + +If any portion of this section is held invalid or unenforceable under +any particular circumstance, the balance of the section is intended to +apply and the section as a whole is intended to apply in other +circumstances. + +It is not the purpose of this section to induce you to infringe any +patents or other property right claims or to contest validity of any +such claims; this section has the sole purpose of protecting the +integrity of the free software distribution system, which is +implemented by public license practices. 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The Free Software Foundation may publish revised and/or new versions +of the General Public License from time to time. Such new versions will +be similar in spirit to the present version, but may differ in detail to +address new problems or concerns. + +Each version is given a distinguishing version number. If the Program +specifies a version number of this License which applies to it and "any +later version", you have the option of following the terms and conditions +either of that version or of any later version published by the Free +Software Foundation. If the Program does not specify a version number of +this License, you may choose any version ever published by the Free Software +Foundation. + + 10. If you wish to incorporate parts of the Program into other free +programs whose distribution conditions are different, write to the author +to ask for permission. For software which is copyrighted by the Free +Software Foundation, write to the Free Software Foundation; we sometimes +make exceptions for this. Our decision will be guided by the two goals +of preserving the free status of all derivatives of our free software and +of promoting the sharing and reuse of software generally. + + NO WARRANTY + + 11. BECAUSE THE PROGRAM IS LICENSED FREE OF CHARGE, THERE IS NO WARRANTY +FOR THE PROGRAM, TO THE EXTENT PERMITTED BY APPLICABLE LAW. EXCEPT WHEN +OTHERWISE STATED IN WRITING THE COPYRIGHT HOLDERS AND/OR OTHER PARTIES +PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY OF ANY KIND, EITHER EXPRESSED +OR IMPLIED, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF +MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. THE ENTIRE RISK AS +TO THE QUALITY AND PERFORMANCE OF THE PROGRAM IS WITH YOU. SHOULD THE +PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF ALL NECESSARY SERVICING, +REPAIR OR CORRECTION. + + 12. IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING +WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MAY MODIFY AND/OR +REDISTRIBUTE THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, +INCLUDING ANY GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING +OUT OF THE USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED +TO LOSS OF DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY +YOU OR THIRD PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER +PROGRAMS), EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE +POSSIBILITY OF SUCH DAMAGES. + + END OF TERMS AND CONDITIONS + + How to Apply These Terms to Your New Programs + + If you develop a new program, and you want it to be of the greatest +possible use to the public, the best way to achieve this is to make it +free software which everyone can redistribute and change under these terms. + + To do so, attach the following notices to the program. It is safest +to attach them to the start of each source file to most effectively +convey the exclusion of warranty; and each file should have at least +the "copyright" line and a pointer to where the full notice is found. + + + Copyright (C) + + This program is free software; you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation; either version 2 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License along + with this program; if not, write to the Free Software Foundation, Inc., + 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. + +Also add information on how to contact you by electronic and paper mail. + +If the program is interactive, make it output a short notice like this +when it starts in an interactive mode: + + Gnomovision version 69, Copyright (C) year name of author + Gnomovision comes with ABSOLUTELY NO WARRANTY; for details type `show w'. + This is free software, and you are welcome to redistribute it + under certain conditions; type `show c' for details. + +The hypothetical commands `show w' and `show c' should show the appropriate +parts of the General Public License. Of course, the commands you use may +be called something other than `show w' and `show c'; they could even be +mouse-clicks or menu items--whatever suits your program. + +You should also get your employer (if you work as a programmer) or your +school, if any, to sign a "copyright disclaimer" for the program, if +necessary. Here is a sample; alter the names: + + Yoyodyne, Inc., hereby disclaims all copyright interest in the program + `Gnomovision' (which makes passes at compilers) written by James Hacker. + + , 1 April 1989 + Ty Coon, President of Vice + +This General Public License does not permit incorporating your program into +proprietary programs. If your program is a subroutine library, you may +consider it more useful to permit linking proprietary applications with the +library. If this is what you want to do, use the GNU Lesser General +Public License instead of this License. diff --git a/README.md b/README.md new file mode 100644 index 0000000..862acd8 --- /dev/null +++ b/README.md @@ -0,0 +1 @@ +# Weather \ No newline at end of file diff --git a/Weather.sln b/Weather.sln new file mode 100644 index 0000000..d5f0c31 --- /dev/null +++ b/Weather.sln @@ -0,0 +1,27 @@ + +Microsoft Visual Studio Solution File, Format Version 12.00 +# Visual Studio Version 17 +VisualStudioVersion = 17.9.34607.119 +MinimumVisualStudioVersion = 10.0.40219.1 +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Weather", "Weather\Weather.csproj", "{D1806B4F-E417-42F9-9DCB-C411AFF29FF3}" +EndProject +Global + GlobalSection(SolutionConfigurationPlatforms) = preSolution + Debug|Any CPU = Debug|Any CPU + Release|Any CPU = Release|Any CPU + EndGlobalSection + GlobalSection(ProjectConfigurationPlatforms) = postSolution + {D1806B4F-E417-42F9-9DCB-C411AFF29FF3}.Debug|Any CPU.ActiveCfg = Debug|Any CPU + {D1806B4F-E417-42F9-9DCB-C411AFF29FF3}.Debug|Any CPU.Build.0 = Debug|Any CPU + {D1806B4F-E417-42F9-9DCB-C411AFF29FF3}.Debug|Any CPU.Deploy.0 = Debug|Any CPU + {D1806B4F-E417-42F9-9DCB-C411AFF29FF3}.Release|Any CPU.ActiveCfg = Release|Any CPU + {D1806B4F-E417-42F9-9DCB-C411AFF29FF3}.Release|Any CPU.Build.0 = Release|Any CPU + {D1806B4F-E417-42F9-9DCB-C411AFF29FF3}.Release|Any CPU.Deploy.0 = Release|Any CPU + EndGlobalSection + GlobalSection(SolutionProperties) = preSolution + HideSolutionNode = FALSE + EndGlobalSection + GlobalSection(ExtensibilityGlobals) = postSolution + SolutionGuid = {875F2049-3B48-4C24-B64C-0CE199689C1A} + EndGlobalSection +EndGlobal diff --git a/Weather/App.xaml b/Weather/App.xaml new file mode 100644 index 0000000..66de7b6 --- /dev/null +++ b/Weather/App.xaml @@ -0,0 +1,14 @@ + + + + + + + + + + + diff --git a/Weather/App.xaml.cs b/Weather/App.xaml.cs new file mode 100644 index 0000000..f89b705 --- /dev/null +++ b/Weather/App.xaml.cs @@ -0,0 +1,12 @@ +namespace Weather +{ + public partial class App : Application + { + public App() + { + InitializeComponent(); + + MainPage = new AppShell(); + } + } +} diff --git a/Weather/AppShell.xaml b/Weather/AppShell.xaml new file mode 100644 index 0000000..7667bbd --- /dev/null +++ b/Weather/AppShell.xaml @@ -0,0 +1,16 @@ + + + + + + diff --git a/Weather/AppShell.xaml.cs b/Weather/AppShell.xaml.cs new file mode 100644 index 0000000..fd627ca --- /dev/null +++ b/Weather/AppShell.xaml.cs @@ -0,0 +1,10 @@ +namespace Weather +{ + public partial class AppShell : Shell + { + public AppShell() + { + InitializeComponent(); + } + } +} diff --git a/Weather/MainPage.xaml b/Weather/MainPage.xaml new file mode 100644 index 0000000..d463cb0 --- /dev/null +++ b/Weather/MainPage.xaml @@ -0,0 +1,33 @@ + + + + + + + + + + + diff --git a/Weather/MainPage.xaml.cs b/Weather/MainPage.xaml.cs new file mode 100644 index 0000000..a3ef59e --- /dev/null +++ b/Weather/MainPage.xaml.cs @@ -0,0 +1,18 @@ +using System.Net; +using System.Text.Json; + +namespace Weather +{ + public partial class MainPage : ContentPage + { + string api_key = "a907c532735513e696815ef722a3d345", type = "id", city = "3093133"; + WeatherViewModel viewModel; + public MainPage() + { + InitializeComponent(); + viewModel = new WeatherViewModel(api_key, city, type); + BindingContext = viewModel; + + } + } +} diff --git a/Weather/MauiProgram.cs b/Weather/MauiProgram.cs new file mode 100644 index 0000000..984045e --- /dev/null +++ b/Weather/MauiProgram.cs @@ -0,0 +1,25 @@ +using Microsoft.Extensions.Logging; + +namespace Weather +{ + public static class MauiProgram + { + public static MauiApp CreateMauiApp() + { + var builder = MauiApp.CreateBuilder(); + builder + .UseMauiApp() + .ConfigureFonts(fonts => + { + fonts.AddFont("OpenSans-Regular.ttf", "OpenSansRegular"); + fonts.AddFont("OpenSans-Semibold.ttf", "OpenSansSemibold"); + }); + +#if DEBUG + builder.Logging.AddDebug(); +#endif + + return builder.Build(); + } + } +} diff --git a/Weather/Platforms/Android/AndroidManifest.xml b/Weather/Platforms/Android/AndroidManifest.xml new file mode 100644 index 0000000..ea76307 --- /dev/null +++ b/Weather/Platforms/Android/AndroidManifest.xml @@ -0,0 +1,7 @@ + + + + + + + \ No newline at end of file diff --git a/Weather/Platforms/Android/MainActivity.cs b/Weather/Platforms/Android/MainActivity.cs new file mode 100644 index 0000000..c86a8cd --- /dev/null +++ b/Weather/Platforms/Android/MainActivity.cs @@ -0,0 +1,11 @@ +using Android.App; +using Android.Content.PM; +using Android.OS; + +namespace Weather +{ + [Activity(Theme = "@style/Maui.SplashTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation | ConfigChanges.UiMode | ConfigChanges.ScreenLayout | ConfigChanges.SmallestScreenSize | ConfigChanges.Density)] + public class MainActivity : MauiAppCompatActivity + { + } +} diff --git a/Weather/Platforms/Android/MainApplication.cs b/Weather/Platforms/Android/MainApplication.cs new file mode 100644 index 0000000..16002b3 --- /dev/null +++ b/Weather/Platforms/Android/MainApplication.cs @@ -0,0 +1,16 @@ +using Android.App; +using Android.Runtime; + +namespace Weather +{ + [Application] + public class MainApplication : MauiApplication + { + public MainApplication(IntPtr handle, JniHandleOwnership ownership) + : base(handle, ownership) + { + } + + protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp(); + } +} diff --git a/Weather/Platforms/Android/Resources/values/colors.xml b/Weather/Platforms/Android/Resources/values/colors.xml new file mode 100644 index 0000000..c04d749 --- /dev/null +++ b/Weather/Platforms/Android/Resources/values/colors.xml @@ -0,0 +1,6 @@ + + + #512BD4 + #2B0B98 + #2B0B98 + \ No newline at end of file diff --git a/Weather/Platforms/MacCatalyst/AppDelegate.cs b/Weather/Platforms/MacCatalyst/AppDelegate.cs new file mode 100644 index 0000000..427007b --- /dev/null +++ b/Weather/Platforms/MacCatalyst/AppDelegate.cs @@ -0,0 +1,10 @@ +using Foundation; + +namespace Weather +{ + [Register("AppDelegate")] + public class AppDelegate : MauiUIApplicationDelegate + { + protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp(); + } +} diff --git a/Weather/Platforms/MacCatalyst/Entitlements.plist b/Weather/Platforms/MacCatalyst/Entitlements.plist new file mode 100644 index 0000000..de4adc9 --- /dev/null +++ b/Weather/Platforms/MacCatalyst/Entitlements.plist @@ -0,0 +1,14 @@ + + + + + + + com.apple.security.app-sandbox + + + com.apple.security.network.client + + + + diff --git a/Weather/Platforms/MacCatalyst/Info.plist b/Weather/Platforms/MacCatalyst/Info.plist new file mode 100644 index 0000000..7268977 --- /dev/null +++ b/Weather/Platforms/MacCatalyst/Info.plist @@ -0,0 +1,38 @@ + + + + + + + + + + + + + + UIDeviceFamily + + 2 + + UIRequiredDeviceCapabilities + + arm64 + + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + UISupportedInterfaceOrientations~ipad + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + XSAppIconAssets + Assets.xcassets/appicon.appiconset + + diff --git a/Weather/Platforms/MacCatalyst/Program.cs b/Weather/Platforms/MacCatalyst/Program.cs new file mode 100644 index 0000000..8b90f6b --- /dev/null +++ b/Weather/Platforms/MacCatalyst/Program.cs @@ -0,0 +1,16 @@ +using ObjCRuntime; +using UIKit; + +namespace Weather +{ + public class Program + { + // This is the main entry point of the application. + static void Main(string[] args) + { + // if you want to use a different Application Delegate class from "AppDelegate" + // you can specify it here. + UIApplication.Main(args, null, typeof(AppDelegate)); + } + } +} diff --git a/Weather/Platforms/Tizen/Main.cs b/Weather/Platforms/Tizen/Main.cs new file mode 100644 index 0000000..822ec14 --- /dev/null +++ b/Weather/Platforms/Tizen/Main.cs @@ -0,0 +1,17 @@ +using Microsoft.Maui; +using Microsoft.Maui.Hosting; +using System; + +namespace Weather +{ + internal class Program : MauiApplication + { + protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp(); + + static void Main(string[] args) + { + var app = new Program(); + app.Run(args); + } + } +} diff --git a/Weather/Platforms/Tizen/tizen-manifest.xml b/Weather/Platforms/Tizen/tizen-manifest.xml new file mode 100644 index 0000000..f61ad9e --- /dev/null +++ b/Weather/Platforms/Tizen/tizen-manifest.xml @@ -0,0 +1,15 @@ + + + + + + maui-appicon-placeholder + + + + + http://tizen.org/privilege/internet + + + + \ No newline at end of file diff --git a/Weather/Platforms/Windows/App.xaml b/Weather/Platforms/Windows/App.xaml new file mode 100644 index 0000000..9af98bb --- /dev/null +++ b/Weather/Platforms/Windows/App.xaml @@ -0,0 +1,8 @@ + + + diff --git a/Weather/Platforms/Windows/App.xaml.cs b/Weather/Platforms/Windows/App.xaml.cs new file mode 100644 index 0000000..934c2e1 --- /dev/null +++ b/Weather/Platforms/Windows/App.xaml.cs @@ -0,0 +1,25 @@ +using Microsoft.UI.Xaml; + +// To learn more about WinUI, the WinUI project structure, +// and more about our project templates, see: http://aka.ms/winui-project-info. + +namespace Weather.WinUI +{ + /// + /// Provides application-specific behavior to supplement the default Application class. + /// + public partial class App : MauiWinUIApplication + { + /// + /// Initializes the singleton application object. This is the first line of authored code + /// executed, and as such is the logical equivalent of main() or WinMain(). + /// + public App() + { + this.InitializeComponent(); + } + + protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp(); + } + +} diff --git a/Weather/Platforms/Windows/Package.appxmanifest b/Weather/Platforms/Windows/Package.appxmanifest new file mode 100644 index 0000000..a0671db --- /dev/null +++ b/Weather/Platforms/Windows/Package.appxmanifest @@ -0,0 +1,46 @@ + + + + + + + + + $placeholder$ + User Name + $placeholder$.png + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Weather/Platforms/Windows/app.manifest b/Weather/Platforms/Windows/app.manifest new file mode 100644 index 0000000..d938c4a --- /dev/null +++ b/Weather/Platforms/Windows/app.manifest @@ -0,0 +1,15 @@ + + + + + + + + true/PM + PerMonitorV2, PerMonitor + + + diff --git a/Weather/Platforms/iOS/AppDelegate.cs b/Weather/Platforms/iOS/AppDelegate.cs new file mode 100644 index 0000000..427007b --- /dev/null +++ b/Weather/Platforms/iOS/AppDelegate.cs @@ -0,0 +1,10 @@ +using Foundation; + +namespace Weather +{ + [Register("AppDelegate")] + public class AppDelegate : MauiUIApplicationDelegate + { + protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp(); + } +} diff --git a/Weather/Platforms/iOS/Info.plist b/Weather/Platforms/iOS/Info.plist new file mode 100644 index 0000000..0004a4f --- /dev/null +++ b/Weather/Platforms/iOS/Info.plist @@ -0,0 +1,32 @@ + + + + + LSRequiresIPhoneOS + + UIDeviceFamily + + 1 + 2 + + UIRequiredDeviceCapabilities + + arm64 + + UISupportedInterfaceOrientations + + UIInterfaceOrientationPortrait + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + UISupportedInterfaceOrientations~ipad + + UIInterfaceOrientationPortrait + UIInterfaceOrientationPortraitUpsideDown + UIInterfaceOrientationLandscapeLeft + UIInterfaceOrientationLandscapeRight + + XSAppIconAssets + Assets.xcassets/appicon.appiconset + + diff --git a/Weather/Platforms/iOS/Program.cs b/Weather/Platforms/iOS/Program.cs new file mode 100644 index 0000000..8b90f6b --- /dev/null +++ b/Weather/Platforms/iOS/Program.cs @@ -0,0 +1,16 @@ +using ObjCRuntime; +using UIKit; + +namespace Weather +{ + public class Program + { + // This is the main entry point of the application. + static void Main(string[] args) + { + // if you want to use a different Application Delegate class from "AppDelegate" + // you can specify it here. + UIApplication.Main(args, null, typeof(AppDelegate)); + } + } +} diff --git a/Weather/Properties/Resources.Designer.cs b/Weather/Properties/Resources.Designer.cs new file mode 100644 index 0000000..f64c05a --- /dev/null +++ b/Weather/Properties/Resources.Designer.cs @@ -0,0 +1,90 @@ +//------------------------------------------------------------------------------ +// +// Ten kod został wygenerowany przez narzędzie. +// Wersja wykonawcza:4.0.30319.42000 +// +// Zmiany w tym pliku mogą spowodować nieprawidłowe zachowanie i zostaną utracone, jeśli +// kod zostanie ponownie wygenerowany. +// +//------------------------------------------------------------------------------ + +namespace Weather.Properties { + using System; + + + /// + /// Klasa zasobu wymagająca zdefiniowania typu do wyszukiwania zlokalizowanych ciągów itd. + /// + // Ta klasa została automatycznie wygenerowana za pomocą klasy StronglyTypedResourceBuilder + // przez narzędzie, takie jak ResGen lub Visual Studio. + // Aby dodać lub usunąć składową, edytuj plik ResX, a następnie ponownie uruchom narzędzie ResGen + // z opcją /str lub ponownie utwórz projekt VS. + [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] + [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] + [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] + internal class Resources { + + private static global::System.Resources.ResourceManager resourceMan; + + private static global::System.Globalization.CultureInfo resourceCulture; + + [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] + internal Resources() { + } + + /// + /// Zwraca buforowane wystąpienie ResourceManager używane przez tę klasę. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Resources.ResourceManager ResourceManager { + get { + if (object.ReferenceEquals(resourceMan, null)) { + global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Weather.Properties.Resources", typeof(Resources).Assembly); + resourceMan = temp; + } + return resourceMan; + } + } + + /// + /// Przesłania właściwość CurrentUICulture bieżącego wątku dla wszystkich + /// przypadków przeszukiwania zasobów za pomocą tej klasy zasobów wymagającej zdefiniowania typu. + /// + [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] + internal static global::System.Globalization.CultureInfo Culture { + get { + return resourceCulture; + } + set { + resourceCulture = value; + } + } + + /// + /// Wyszukuje zlokalizowany ciąg podobny do ciągu . + /// + internal static string api_key { + get { + return ResourceManager.GetString("api_key", resourceCulture); + } + } + + /// + /// Wyszukuje zlokalizowany ciąg podobny do ciągu . + /// + internal static string city { + get { + return ResourceManager.GetString("city", resourceCulture); + } + } + + /// + /// Wyszukuje zlokalizowany ciąg podobny do ciągu . + /// + internal static string type { + get { + return ResourceManager.GetString("type", resourceCulture); + } + } + } +} diff --git a/Weather/Properties/Resources.resx b/Weather/Properties/Resources.resx new file mode 100644 index 0000000..853d8fd --- /dev/null +++ b/Weather/Properties/Resources.resx @@ -0,0 +1,129 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + text/microsoft-resx + + + 2.0 + + + System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089 + + + + + + + + + + + \ No newline at end of file diff --git a/Weather/Properties/launchSettings.json b/Weather/Properties/launchSettings.json new file mode 100644 index 0000000..edf8aad --- /dev/null +++ b/Weather/Properties/launchSettings.json @@ -0,0 +1,8 @@ +{ + "profiles": { + "Windows Machine": { + "commandName": "MsixPackage", + "nativeDebugging": false + } + } +} \ No newline at end of file diff --git a/Weather/Resources/AppIcon/appicon.svg b/Weather/Resources/AppIcon/appicon.svg new file mode 100644 index 0000000..9d63b65 --- /dev/null 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--- /dev/null +++ b/Weather/Resources/Images/pen.svg @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/Weather/Resources/Images/settings.svg b/Weather/Resources/Images/settings.svg new file mode 100644 index 0000000..cea0b31 --- /dev/null +++ b/Weather/Resources/Images/settings.svg @@ -0,0 +1,4 @@ + + + + \ No newline at end of file diff --git a/Weather/Resources/Raw/AboutAssets.txt b/Weather/Resources/Raw/AboutAssets.txt new file mode 100644 index 0000000..15d6244 --- /dev/null +++ b/Weather/Resources/Raw/AboutAssets.txt @@ -0,0 +1,15 @@ +Any raw assets you want to be deployed with your application can be placed in +this directory (and child directories). Deployment of the asset to your application +is automatically handled by the following `MauiAsset` Build Action within your `.csproj`. + + + +These files will be deployed with you package and will be accessible using Essentials: + + async Task LoadMauiAsset() + { + using var stream = await FileSystem.OpenAppPackageFileAsync("AboutAssets.txt"); + using var reader = new StreamReader(stream); + + var contents = reader.ReadToEnd(); + } diff --git a/Weather/Resources/Splash/splash.svg b/Weather/Resources/Splash/splash.svg new file mode 100644 index 0000000..21dfb25 --- /dev/null +++ b/Weather/Resources/Splash/splash.svg @@ -0,0 +1,8 @@ + + + + + + + + \ No newline at end of file diff --git a/Weather/Resources/Styles/Colors.xaml b/Weather/Resources/Styles/Colors.xaml new file mode 100644 index 0000000..30307a5 --- /dev/null +++ b/Weather/Resources/Styles/Colors.xaml @@ -0,0 +1,45 @@ + + + + + + + #512BD4 + #ac99ea + #242424 + #DFD8F7 + #9880e5 + #2B0B98 + + White + Black + #D600AA + #190649 + #1f1f1f + + #E1E1E1 + #C8C8C8 + #ACACAC + #919191 + #6E6E6E + #404040 + #212121 + #141414 + + + + + + + + + + + + + + + + \ No newline at end of file diff --git a/Weather/Resources/Styles/Styles.xaml b/Weather/Resources/Styles/Styles.xaml new file mode 100644 index 0000000..669f5fa --- /dev/null +++ b/Weather/Resources/Styles/Styles.xaml @@ -0,0 +1,440 @@ + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/Weather/Weather.csproj b/Weather/Weather.csproj new file mode 100644 index 0000000..16c789a --- /dev/null +++ b/Weather/Weather.csproj @@ -0,0 +1,103 @@ + + + + net8.0-android;net8.0-ios;net8.0-maccatalyst + $(TargetFrameworks);net8.0-windows10.0.19041.0 + + + + + + + Exe + Weather + true + true + enable + enable + + + Simple Weather + + + com.krzysztofsmaga.weather + + + 1.0 + 1 + + 11.0 + 13.1 + 21.0 + 10.0.17763.0 + 10.0.17763.0 + 6.5 + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + + True + True + Resources.resx + + + + + + ResXFileCodeGenerator + Resources.Designer.cs + + + + diff --git a/Weather/WeatherModel.cs b/Weather/WeatherModel.cs new file mode 100644 index 0000000..c70ac14 --- /dev/null +++ b/Weather/WeatherModel.cs @@ -0,0 +1,40 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +namespace Weather +{ + class WeatherData + { + public string City { get; set; } + public string Icon { get; set; } + public string Background { get; set; } + public string Description { get; set; } + public string Temperature { get; set; } + public string FeelLike { get; set; } + public string MinTemp { get; set; } + public string MaxTemp { get; set; } + public string Pressure { get; set; } + public string Humidity { get; set; } + public string Wind { get; set; } + public string Cloudly { get; set; } + + public WeatherData(string city, string country, string description, float temperature, float feelLike, float minTemp, float maxTemp, int pressure, int humidity, float speed, int deg, int cloudly, string id) + { + City = $"{city}, {country}"; + Description = description; + Temperature = string.Format("{0:F1}°C", temperature); + FeelLike = string.Format("Odczuwalne: {0:F1}°C", feelLike); + MinTemp = string.Format("Najniższa temp: {0:F1}°C", minTemp); + MaxTemp = string.Format("Najwyższa temp: {0:F1}°C", maxTemp); + Pressure = string.Format("Ciśnienie: {0} hPa", pressure); + Humidity = string.Format("Wilgotność: {0}%", humidity); + Wind = string.Format("Wiatr: {0:F2} m/s, {1}°", speed, deg); + Cloudly = string.Format("Pochmurzenie: {0}%", cloudly); + Background = $"bg{id}.jpg"; + Icon = $"https://openweathermap.org/img/wn/{id}@4x.png"; + } + } +} diff --git a/Weather/WeatherViewModel.cs b/Weather/WeatherViewModel.cs new file mode 100644 index 0000000..fb0d514 --- /dev/null +++ b/Weather/WeatherViewModel.cs @@ -0,0 +1,66 @@ +using System.ComponentModel; +using System.Diagnostics; +using System.Text.Json; +using System.Windows.Input; + +namespace Weather +{ + class WeatherViewModel : INotifyPropertyChanged + { + public event PropertyChangedEventHandler PropertyChanged; + private WeatherData _weather; + public WeatherData WeatherData { + get { return _weather; } + set { + _weather = value; + OnPropertyChanged(nameof(WeatherData)); + } + } + + public WeatherViewModel(string api_key, string city, string type) => LoadData(api_key, city, type); + + protected virtual void OnPropertyChanged(string propertyName) + { + PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName)); + } + + async void LoadData(string api_key, string city, string type) { + using (HttpClient web = new()) + { + try + { + var response = await web.GetAsync($"https://api.openweathermap.org/data/2.5/weather?{type}={city}&appid={api_key}&units=metric&lang=pl"); + if (response.IsSuccessStatusCode) + { + JsonDocument json = JsonDocument.Parse(await response.Content.ReadAsStringAsync()); + JsonElement root = json.RootElement; + + string cityName = root.GetProperty("name").GetString(); + JsonElement sys = root.GetProperty("sys"); + string country = sys.GetProperty("country").GetString(); + JsonElement weather = root.GetProperty("weather")[0]; + string description = weather.GetProperty("description").GetString(); + JsonElement main = root.GetProperty("main"); + float temperature = main.GetProperty("temp").GetSingle(); + float feelsLike = main.GetProperty("feels_like").GetSingle(); + float minTemp = main.GetProperty("temp_min").GetSingle(); + float maxTemp = main.GetProperty("temp_max").GetSingle(); + int pressure = main.GetProperty("pressure").GetInt32(); + int humidity = main.GetProperty("humidity").GetInt32(); + JsonElement wind = root.GetProperty("wind"); + float speed = wind.GetProperty("speed").GetSingle(); + int deg = wind.GetProperty("deg").GetInt32(); + JsonElement clouds = root.GetProperty("clouds"); + int cloudiness = clouds.GetProperty("all").GetInt32(); + string id = weather.GetProperty("icon").GetString(); + + WeatherData = new WeatherData(cityName, country, description, temperature, feelsLike, minTemp, maxTemp, pressure, humidity, speed, deg, cloudiness, id); + } + } catch(Exception ex) + { + Debug.WriteLine(ex.Message); + } + } + } + } +}