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This commit is contained in:
Christopher
2024-04-04 23:32:46 +02:00
commit a6d1f7dc1d
65 changed files with 2187 additions and 0 deletions
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<?xml version = "1.0" encoding = "UTF-8" ?>
<Application xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:Weather"
x:Class="Weather.App">
<Application.Resources>
<ResourceDictionary>
<ResourceDictionary.MergedDictionaries>
<ResourceDictionary Source="Resources/Styles/Colors.xaml" />
<ResourceDictionary Source="Resources/Styles/Styles.xaml" />
</ResourceDictionary.MergedDictionaries>
</ResourceDictionary>
</Application.Resources>
</Application>
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namespace Weather
{
public partial class App : Application
{
public App()
{
InitializeComponent();
MainPage = new AppShell();
}
}
}
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<?xml version="1.0" encoding="UTF-8" ?>
<Shell
x:Class="Weather.AppShell"
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
xmlns:local="clr-namespace:Weather"
Shell.FlyoutBehavior="Disabled"
Shell.NavBarIsVisible="False"
Title="Weather">
<ShellContent
Title="Home"
ContentTemplate="{DataTemplate local:MainPage}"
Route="MainPage" />
</Shell>
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namespace Weather
{
public partial class AppShell : Shell
{
public AppShell()
{
InitializeComponent();
}
}
}
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<?xml version="1.0" encoding="utf-8" ?>
<ContentPage xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="Weather.MainPage"
xmlns:local="clr-namespace:Weather">
<Grid>
<Image Source="{Binding WeatherData.Background}" Aspect="AspectFill"></Image>
<Frame StyleClass="BackgroundBorder" VerticalOptions="Center" BorderColor="Transparent" Margin="20">
<VerticalStackLayout Padding="20.0" Spacing="40" HorizontalOptions="Center">
<Label Text="{Binding WeatherData.City}" FontSize="Large" HorizontalTextAlignment="Center" TextColor="White" />
<VerticalStackLayout Spacing="24">
<Image Source="{Binding WeatherData.Icon}" HeightRequest="200" Aspect="Center"/>
<Label Text="{Binding WeatherData.Temperature}" FontSize="48" TextColor="White" HorizontalTextAlignment="Center" FontAttributes="Bold"/>
<Label Text="{Binding WeatherData.Description}" HorizontalTextAlignment="Center" FontAttributes="Italic" TextColor="White" />
<Label Text="{Binding WeatherData.FeelLike}" HorizontalTextAlignment="Center" FontAttributes="Bold" FontSize="Subtitle" TextColor="White"/>
<FlexLayout JustifyContent="SpaceBetween">
<VerticalStackLayout>
<Label Text="{Binding WeatherData.MinTemp}" FontAttributes="Italic" TextColor="White" FontSize="12" Padding="1" />
<Label Text="{Binding WeatherData.MaxTemp}" FontAttributes="Italic" TextColor="White" FontSize="12" Padding="1" />
<Label Text="{Binding WeatherData.Pressure}" FontAttributes="Italic" TextColor="White" FontSize="12" Padding="1" />
</VerticalStackLayout>
<VerticalStackLayout>
<Label Text="{Binding WeatherData.Humidity}" HorizontalTextAlignment="End" FontAttributes="Italic" TextColor="White" FontSize="12" Padding="1" />
<Label Text="{Binding WeatherData.Wind}" HorizontalTextAlignment="End" FontAttributes="Italic" TextColor="White" FontSize="12" Padding="1" />
<Label Text="{Binding WeatherData.Cloudly}" HorizontalTextAlignment="End" FontAttributes="Italic" TextColor="White" FontSize="12" Padding="1" />
</VerticalStackLayout>
</FlexLayout>
</VerticalStackLayout>
</VerticalStackLayout>
</Frame>
</Grid>
</ContentPage>
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using System.Net;
using System.Text.Json;
namespace Weather
{
public partial class MainPage : ContentPage
{
string api_key = "a907c532735513e696815ef722a3d345", type = "id", city = "3093133";
WeatherViewModel viewModel;
public MainPage()
{
InitializeComponent();
viewModel = new WeatherViewModel(api_key, city, type);
BindingContext = viewModel;
}
}
}
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using Microsoft.Extensions.Logging;
namespace Weather
{
public static class MauiProgram
{
public static MauiApp CreateMauiApp()
{
var builder = MauiApp.CreateBuilder();
builder
.UseMauiApp<App>()
.ConfigureFonts(fonts =>
{
fonts.AddFont("OpenSans-Regular.ttf", "OpenSansRegular");
fonts.AddFont("OpenSans-Semibold.ttf", "OpenSansSemibold");
});
#if DEBUG
builder.Logging.AddDebug();
#endif
return builder.Build();
}
}
}
@@ -0,0 +1,7 @@
<?xml version="1.0" encoding="utf-8"?>
<manifest xmlns:android="http://schemas.android.com/apk/res/android" package="com.krzysztofsmaga.weather" android:versionCode="1" android:versionName="Final">
<application android:allowBackup="true" android:icon="@mipmap/weathericon" android:supportsRtl="true" android:label="Prosta Pogoda"></application>
<uses-permission android:name="android.permission.ACCESS_NETWORK_STATE" />
<uses-permission android:name="android.permission.INTERNET" />
<uses-sdk android:minSdkVersion="21" />
</manifest>
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using Android.App;
using Android.Content.PM;
using Android.OS;
namespace Weather
{
[Activity(Theme = "@style/Maui.SplashTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation | ConfigChanges.UiMode | ConfigChanges.ScreenLayout | ConfigChanges.SmallestScreenSize | ConfigChanges.Density)]
public class MainActivity : MauiAppCompatActivity
{
}
}
@@ -0,0 +1,16 @@
using Android.App;
using Android.Runtime;
namespace Weather
{
[Application]
public class MainApplication : MauiApplication
{
public MainApplication(IntPtr handle, JniHandleOwnership ownership)
: base(handle, ownership)
{
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}
}
@@ -0,0 +1,6 @@
<?xml version="1.0" encoding="utf-8"?>
<resources>
<color name="colorPrimary">#512BD4</color>
<color name="colorPrimaryDark">#2B0B98</color>
<color name="colorAccent">#2B0B98</color>
</resources>
@@ -0,0 +1,10 @@
using Foundation;
namespace Weather
{
[Register("AppDelegate")]
public class AppDelegate : MauiUIApplicationDelegate
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}
}
@@ -0,0 +1,14 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<!-- See https://aka.ms/maui-publish-app-store#add-entitlements for more information about adding entitlements.-->
<dict>
<!-- App Sandbox must be enabled to distribute a MacCatalyst app through the Mac App Store. -->
<key>com.apple.security.app-sandbox</key>
<true/>
<!-- When App Sandbox is enabled, this value is required to open outgoing network connections. -->
<key>com.apple.security.network.client</key>
<true/>
</dict>
</plist>
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<!-- The Mac App Store requires you specify if the app uses encryption. -->
<!-- Please consult https://developer.apple.com/documentation/bundleresources/information_property_list/itsappusesnonexemptencryption -->
<!-- <key>ITSAppUsesNonExemptEncryption</key> -->
<!-- Please indicate <true/> or <false/> here. -->
<!-- Specify the category for your app here. -->
<!-- Please consult https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype -->
<!-- <key>LSApplicationCategoryType</key> -->
<!-- <string>public.app-category.YOUR-CATEGORY-HERE</string> -->
<key>UIDeviceFamily</key>
<array>
<integer>2</integer>
</array>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/appicon.appiconset</string>
</dict>
</plist>
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using ObjCRuntime;
using UIKit;
namespace Weather
{
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}
}
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using Microsoft.Maui;
using Microsoft.Maui.Hosting;
using System;
namespace Weather
{
internal class Program : MauiApplication
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
static void Main(string[] args)
{
var app = new Program();
app.Run(args);
}
}
}
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<?xml version="1.0" encoding="utf-8"?>
<manifest package="maui-application-id-placeholder" version="0.0.0" api-version="8" xmlns="http://tizen.org/ns/packages">
<profile name="common" />
<ui-application appid="maui-application-id-placeholder" exec="Weather.dll" multiple="false" nodisplay="false" taskmanage="true" type="dotnet" launch_mode="single">
<label>maui-application-title-placeholder</label>
<icon>maui-appicon-placeholder</icon>
<metadata key="http://tizen.org/metadata/prefer_dotnet_aot" value="true" />
</ui-application>
<shortcut-list />
<privileges>
<privilege>http://tizen.org/privilege/internet</privilege>
</privileges>
<dependencies />
<provides-appdefined-privileges />
</manifest>
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<maui:MauiWinUIApplication
x:Class="Weather.WinUI.App"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:maui="using:Microsoft.Maui"
xmlns:local="using:Weather.WinUI">
</maui:MauiWinUIApplication>
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using Microsoft.UI.Xaml;
// To learn more about WinUI, the WinUI project structure,
// and more about our project templates, see: http://aka.ms/winui-project-info.
namespace Weather.WinUI
{
/// <summary>
/// Provides application-specific behavior to supplement the default Application class.
/// </summary>
public partial class App : MauiWinUIApplication
{
/// <summary>
/// Initializes the singleton application object. This is the first line of authored code
/// executed, and as such is the logical equivalent of main() or WinMain().
/// </summary>
public App()
{
this.InitializeComponent();
}
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}
}
@@ -0,0 +1,46 @@
<?xml version="1.0" encoding="utf-8"?>
<Package
xmlns="http://schemas.microsoft.com/appx/manifest/foundation/windows10"
xmlns:uap="http://schemas.microsoft.com/appx/manifest/uap/windows10"
xmlns:mp="http://schemas.microsoft.com/appx/2014/phone/manifest"
xmlns:rescap="http://schemas.microsoft.com/appx/manifest/foundation/windows10/restrictedcapabilities"
IgnorableNamespaces="uap rescap">
<Identity Name="maui-package-name-placeholder" Publisher="CN=User Name" Version="0.0.0.0" />
<mp:PhoneIdentity PhoneProductId="0660FE41-802C-410E-BD58-B3284FAE9C17" PhonePublisherId="00000000-0000-0000-0000-000000000000"/>
<Properties>
<DisplayName>$placeholder$</DisplayName>
<PublisherDisplayName>User Name</PublisherDisplayName>
<Logo>$placeholder$.png</Logo>
</Properties>
<Dependencies>
<TargetDeviceFamily Name="Windows.Universal" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
<TargetDeviceFamily Name="Windows.Desktop" MinVersion="10.0.17763.0" MaxVersionTested="10.0.19041.0" />
</Dependencies>
<Resources>
<Resource Language="x-generate" />
</Resources>
<Applications>
<Application Id="App" Executable="$targetnametoken$.exe" EntryPoint="$targetentrypoint$">
<uap:VisualElements
DisplayName="$placeholder$"
Description="$placeholder$"
Square150x150Logo="$placeholder$.png"
Square44x44Logo="$placeholder$.png"
BackgroundColor="transparent">
<uap:DefaultTile Square71x71Logo="$placeholder$.png" Wide310x150Logo="$placeholder$.png" Square310x310Logo="$placeholder$.png" />
<uap:SplashScreen Image="$placeholder$.png" />
</uap:VisualElements>
</Application>
</Applications>
<Capabilities>
<rescap:Capability Name="runFullTrust" />
</Capabilities>
</Package>
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<?xml version="1.0" encoding="utf-8"?>
<assembly manifestVersion="1.0" xmlns="urn:schemas-microsoft-com:asm.v1">
<assemblyIdentity version="1.0.0.0" name="Weather.WinUI.app"/>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<!-- The combination of below two tags have the following effect:
1) Per-Monitor for >= Windows 10 Anniversary Update
2) System < Windows 10 Anniversary Update
-->
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">true/PM</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2, PerMonitor</dpiAwareness>
</windowsSettings>
</application>
</assembly>
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using Foundation;
namespace Weather
{
[Register("AppDelegate")]
public class AppDelegate : MauiUIApplicationDelegate
{
protected override MauiApp CreateMauiApp() => MauiProgram.CreateMauiApp();
}
}
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<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>LSRequiresIPhoneOS</key>
<true/>
<key>UIDeviceFamily</key>
<array>
<integer>1</integer>
<integer>2</integer>
</array>
<key>UIRequiredDeviceCapabilities</key>
<array>
<string>arm64</string>
</array>
<key>UISupportedInterfaceOrientations</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>UISupportedInterfaceOrientations~ipad</key>
<array>
<string>UIInterfaceOrientationPortrait</string>
<string>UIInterfaceOrientationPortraitUpsideDown</string>
<string>UIInterfaceOrientationLandscapeLeft</string>
<string>UIInterfaceOrientationLandscapeRight</string>
</array>
<key>XSAppIconAssets</key>
<string>Assets.xcassets/appicon.appiconset</string>
</dict>
</plist>
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using ObjCRuntime;
using UIKit;
namespace Weather
{
public class Program
{
// This is the main entry point of the application.
static void Main(string[] args)
{
// if you want to use a different Application Delegate class from "AppDelegate"
// you can specify it here.
UIApplication.Main(args, null, typeof(AppDelegate));
}
}
}
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//------------------------------------------------------------------------------
// <auto-generated>
// Ten kod został wygenerowany przez narzędzie.
// Wersja wykonawcza:4.0.30319.42000
//
// Zmiany w tym pliku mogą spowodować nieprawidłowe zachowanie i zostaną utracone, jeśli
// kod zostanie ponownie wygenerowany.
// </auto-generated>
//------------------------------------------------------------------------------
namespace Weather.Properties {
using System;
/// <summary>
/// Klasa zasobu wymagająca zdefiniowania typu do wyszukiwania zlokalizowanych ciągów itd.
/// </summary>
// Ta klasa została automatycznie wygenerowana za pomocą klasy StronglyTypedResourceBuilder
// przez narzędzie, takie jak ResGen lub Visual Studio.
// Aby dodać lub usunąć składową, edytuj plik ResX, a następnie ponownie uruchom narzędzie ResGen
// z opcją /str lub ponownie utwórz projekt VS.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Zwraca buforowane wystąpienie ResourceManager używane przez tę klasę.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("Weather.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Przesłania właściwość CurrentUICulture bieżącego wątku dla wszystkich
/// przypadków przeszukiwania zasobów za pomocą tej klasy zasobów wymagającej zdefiniowania typu.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
/// <summary>
/// Wyszukuje zlokalizowany ciąg podobny do ciągu .
/// </summary>
internal static string api_key {
get {
return ResourceManager.GetString("api_key", resourceCulture);
}
}
/// <summary>
/// Wyszukuje zlokalizowany ciąg podobny do ciągu .
/// </summary>
internal static string city {
get {
return ResourceManager.GetString("city", resourceCulture);
}
}
/// <summary>
/// Wyszukuje zlokalizowany ciąg podobny do ciągu .
/// </summary>
internal static string type {
get {
return ResourceManager.GetString("type", resourceCulture);
}
}
}
}
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<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" use="required" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
<xsd:attribute ref="xml:space" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="api_key" xml:space="preserve">
<value />
</data>
<data name="city" xml:space="preserve">
<value />
</data>
<data name="type" xml:space="preserve">
<value />
</data>
</root>
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{
"profiles": {
"Windows Machine": {
"commandName": "MsixPackage",
"nativeDebugging": false
}
}
}
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg width="456" height="456" viewBox="0 0 456 456" version="1.1" xmlns="http://www.w3.org/2000/svg">
<rect x="0" y="0" width="456" height="456" fill="#512BD4" />
</svg>

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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg xmlns="http://www.w3.org/2000/svg" width="512" height="512" viewBox="0 0 512 512">
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<svg xmlns="http://www.w3.org/2000/svg" width="512" height="512" viewBox="0 0 512 512">
<path stroke="white" fill="white" d="M495.9 166.6c3.2 8.7 .5 18.4-6.4 24.6l-43.3 39.4c1.1 8.3 1.7 16.8 1.7 25.4s-.6 17.1-1.7 25.4l43.3 39.4c6.9 6.2 9.6 15.9 6.4 24.6c-4.4 11.9-9.7 23.3-15.8 34.3l-4.7 8.1c-6.6 11-14 21.4-22.1 31.2c-5.9 7.2-15.7 9.6-24.5 6.8l-55.7-17.7c-13.4 10.3-28.2 18.9-44 25.4l-12.5 57.1c-2 9.1-9 16.3-18.2 17.8c-13.8 2.3-28 3.5-42.5 3.5s-28.7-1.2-42.5-3.5c-9.2-1.5-16.2-8.7-18.2-17.8l-12.5-57.1c-15.8-6.5-30.6-15.1-44-25.4L83.1 425.9c-8.8 2.8-18.6 .3-24.5-6.8c-8.1-9.8-15.5-20.2-22.1-31.2l-4.7-8.1c-6.1-11-11.4-22.4-15.8-34.3c-3.2-8.7-.5-18.4 6.4-24.6l43.3-39.4C64.6 273.1 64 264.6 64 256s.6-17.1 1.7-25.4L22.4 191.2c-6.9-6.2-9.6-15.9-6.4-24.6c4.4-11.9 9.7-23.3 15.8-34.3l4.7-8.1c6.6-11 14-21.4 22.1-31.2c5.9-7.2 15.7-9.6 24.5-6.8l55.7 17.7c13.4-10.3 28.2-18.9 44-25.4l12.5-57.1c2-9.1 9-16.3 18.2-17.8C227.3 1.2 241.5 0 256 0s28.7 1.2 42.5 3.5c9.2 1.5 16.2 8.7 18.2 17.8l12.5 57.1c15.8 6.5 30.6 15.1 44 25.4l55.7-17.7c8.8-2.8 18.6-.3 24.5 6.8c8.1 9.8 15.5 20.2 22.1 31.2l4.7 8.1c6.1 11 11.4 22.4 15.8 34.3zM256 336a80 80 0 1 0 0-160 80 80 0 1 0 0 160z"/>
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Any raw assets you want to be deployed with your application can be placed in
this directory (and child directories). Deployment of the asset to your application
is automatically handled by the following `MauiAsset` Build Action within your `.csproj`.
<MauiAsset Include="Resources\Raw\**" LogicalName="%(RecursiveDir)%(Filename)%(Extension)" />
These files will be deployed with you package and will be accessible using Essentials:
async Task LoadMauiAsset()
{
using var stream = await FileSystem.OpenAppPackageFileAsync("AboutAssets.txt");
using var reader = new StreamReader(stream);
var contents = reader.ReadToEnd();
}
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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE svg PUBLIC "-//W3C//DTD SVG 1.1//EN" "http://www.w3.org/Graphics/SVG/1.1/DTD/svg11.dtd">
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<path d="M 213.56111,280.08446 H 195.99044 L 149.69953,207.0544 c -1.17121,-1.84778 -2.14037,-3.76515 -2.90581,-5.75126 h -0.40578 c 0.36051,2.12528 0.54076,6.67515 0.54076,13.6496 v 65.13172 h -15.54349 v -99.36009 h 18.71925 l 44.7374,71.29798 c 1.89222,2.95695 3.1087,4.98917 3.64945,6.09751 h 0.26996 c -0.45021,-2.6325 -0.67573,-7.09015 -0.67573,-13.37293 v -64.02256 h 15.47557 z" style="fill:#ffffff;fill-rule:nonzero;stroke-width:0.838376" />
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<?xml version="1.0" encoding="UTF-8" ?>
<?xaml-comp compile="true" ?>
<ResourceDictionary
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml">
<!-- Note: For Android please see also Platforms\Android\Resources\values\colors.xml -->
<Color x:Key="Primary">#512BD4</Color>
<Color x:Key="PrimaryDark">#ac99ea</Color>
<Color x:Key="PrimaryDarkText">#242424</Color>
<Color x:Key="Secondary">#DFD8F7</Color>
<Color x:Key="SecondaryDarkText">#9880e5</Color>
<Color x:Key="Tertiary">#2B0B98</Color>
<Color x:Key="White">White</Color>
<Color x:Key="Black">Black</Color>
<Color x:Key="Magenta">#D600AA</Color>
<Color x:Key="MidnightBlue">#190649</Color>
<Color x:Key="OffBlack">#1f1f1f</Color>
<Color x:Key="Gray100">#E1E1E1</Color>
<Color x:Key="Gray200">#C8C8C8</Color>
<Color x:Key="Gray300">#ACACAC</Color>
<Color x:Key="Gray400">#919191</Color>
<Color x:Key="Gray500">#6E6E6E</Color>
<Color x:Key="Gray600">#404040</Color>
<Color x:Key="Gray900">#212121</Color>
<Color x:Key="Gray950">#141414</Color>
<SolidColorBrush x:Key="PrimaryBrush" Color="{StaticResource Primary}"/>
<SolidColorBrush x:Key="SecondaryBrush" Color="{StaticResource Secondary}"/>
<SolidColorBrush x:Key="TertiaryBrush" Color="{StaticResource Tertiary}"/>
<SolidColorBrush x:Key="WhiteBrush" Color="{StaticResource White}"/>
<SolidColorBrush x:Key="BlackBrush" Color="{StaticResource Black}"/>
<SolidColorBrush x:Key="Gray100Brush" Color="{StaticResource Gray100}"/>
<SolidColorBrush x:Key="Gray200Brush" Color="{StaticResource Gray200}"/>
<SolidColorBrush x:Key="Gray300Brush" Color="{StaticResource Gray300}"/>
<SolidColorBrush x:Key="Gray400Brush" Color="{StaticResource Gray400}"/>
<SolidColorBrush x:Key="Gray500Brush" Color="{StaticResource Gray500}"/>
<SolidColorBrush x:Key="Gray600Brush" Color="{StaticResource Gray600}"/>
<SolidColorBrush x:Key="Gray900Brush" Color="{StaticResource Gray900}"/>
<SolidColorBrush x:Key="Gray950Brush" Color="{StaticResource Gray950}"/>
</ResourceDictionary>
+440
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<?xml version="1.0" encoding="UTF-8" ?>
<?xaml-comp compile="true" ?>
<ResourceDictionary
xmlns="http://schemas.microsoft.com/dotnet/2021/maui"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml">
<Style TargetType="ActivityIndicator">
<Setter Property="Color" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
</Style>
<Style TargetType="IndicatorView">
<Setter Property="IndicatorColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}"/>
<Setter Property="SelectedIndicatorColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray100}}"/>
</Style>
<Style TargetType="Border">
<Setter Property="Stroke" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
<Setter Property="StrokeShape" Value="Rectangle"/>
<Setter Property="StrokeThickness" Value="1"/>
</Style>
<Style TargetType="BoxView">
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray200}}" />
</Style>
<Style TargetType="Button">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource PrimaryDarkText}}" />
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource PrimaryDark}}" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="BorderWidth" Value="0"/>
<Setter Property="CornerRadius" Value="8"/>
<Setter Property="Padding" Value="14,10"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray200}}" />
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
<VisualState x:Name="PointerOver" />
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="CheckBox">
<Setter Property="Color" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="Color" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="DatePicker">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Editor">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14" />
<Setter Property="PlaceholderColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Entry">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14" />
<Setter Property="PlaceholderColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Frame">
<Setter Property="HasShadow" Value="False" />
<Setter Property="BorderColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray950}}" />
<Setter Property="CornerRadius" Value="8" />
</Style>
<Style TargetType="Frame" Class="BackgroundBorder">
<Setter Property="Shadow">
<Setter.Value>
<Shadow
Brush="Black"
Offset="0,0"
Radius="40"
Opacity="0.8" />
</Setter.Value>
</Setter>
<Setter Property="BackgroundColor" Value="#80000000" />
<Setter Property="CornerRadius" Value="16" />
</Style>
<Style TargetType="ImageButton">
<Setter Property="Opacity" Value="1" />
<Setter Property="BorderColor" Value="Transparent"/>
<Setter Property="BorderWidth" Value="0"/>
<Setter Property="CornerRadius" Value="0"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="Opacity" Value="0.5" />
</VisualState.Setters>
</VisualState>
<VisualState x:Name="PointerOver" />
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Label">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular" />
<Setter Property="FontSize" Value="14" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Span">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
</Style>
<Style TargetType="Label" x:Key="Headline">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource MidnightBlue}, Dark={StaticResource White}}" />
<Setter Property="FontSize" Value="32" />
<Setter Property="HorizontalOptions" Value="Center" />
<Setter Property="HorizontalTextAlignment" Value="Center" />
</Style>
<Style TargetType="Label" x:Key="SubHeadline">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource MidnightBlue}, Dark={StaticResource White}}" />
<Setter Property="FontSize" Value="24" />
<Setter Property="HorizontalOptions" Value="Center" />
<Setter Property="HorizontalTextAlignment" Value="Center" />
</Style>
<Style TargetType="ListView">
<Setter Property="SeparatorColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray500}}" />
<Setter Property="RefreshControlColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource Gray200}}" />
</Style>
<Style TargetType="Picker">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="TitleColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource Gray200}}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
<Setter Property="TitleColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="ProgressBar">
<Setter Property="ProgressColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="ProgressColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="RadioButton">
<Setter Property="BackgroundColor" Value="Transparent"/>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource White}}" />
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
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<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="RefreshView">
<Setter Property="RefreshColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource Gray200}}" />
</Style>
<Style TargetType="SearchBar">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="PlaceholderColor" Value="{StaticResource Gray500}" />
<Setter Property="CancelButtonColor" Value="{StaticResource Gray500}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular" />
<Setter Property="FontSize" Value="14" />
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
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<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
<Setter Property="PlaceholderColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="SearchHandler">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="PlaceholderColor" Value="{StaticResource Gray500}" />
<Setter Property="BackgroundColor" Value="Transparent" />
<Setter Property="FontFamily" Value="OpenSansRegular" />
<Setter Property="FontSize" Value="14" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
<Setter Property="PlaceholderColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Shadow">
<Setter Property="Radius" Value="15" />
<Setter Property="Opacity" Value="0.5" />
<Setter Property="Brush" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource White}}" />
<Setter Property="Offset" Value="10,10" />
</Style>
<Style TargetType="Slider">
<Setter Property="MinimumTrackColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="MaximumTrackColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray600}}" />
<Setter Property="ThumbColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="MinimumTrackColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}"/>
<Setter Property="MaximumTrackColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}"/>
<Setter Property="ThumbColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}"/>
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="SwipeItem">
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource Black}}" />
</Style>
<Style TargetType="Switch">
<Setter Property="OnColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
<Setter Property="ThumbColor" Value="{StaticResource White}" />
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="OnColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
<Setter Property="ThumbColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
<VisualState x:Name="On">
<VisualState.Setters>
<Setter Property="OnColor" Value="{AppThemeBinding Light={StaticResource Secondary}, Dark={StaticResource Gray200}}" />
<Setter Property="ThumbColor" Value="{AppThemeBinding Light={StaticResource Primary}, Dark={StaticResource White}}" />
</VisualState.Setters>
</VisualState>
<VisualState x:Name="Off">
<VisualState.Setters>
<Setter Property="ThumbColor" Value="{AppThemeBinding Light={StaticResource Gray400}, Dark={StaticResource Gray500}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="TimePicker">
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource White}}" />
<Setter Property="BackgroundColor" Value="Transparent"/>
<Setter Property="FontFamily" Value="OpenSansRegular"/>
<Setter Property="FontSize" Value="14"/>
<Setter Property="MinimumHeightRequest" Value="44"/>
<Setter Property="MinimumWidthRequest" Value="44"/>
<Setter Property="VisualStateManager.VisualStateGroups">
<VisualStateGroupList>
<VisualStateGroup x:Name="CommonStates">
<VisualState x:Name="Normal" />
<VisualState x:Name="Disabled">
<VisualState.Setters>
<Setter Property="TextColor" Value="{AppThemeBinding Light={StaticResource Gray300}, Dark={StaticResource Gray600}}" />
</VisualState.Setters>
</VisualState>
</VisualStateGroup>
</VisualStateGroupList>
</Setter>
</Style>
<Style TargetType="Page" ApplyToDerivedTypes="True">
<Setter Property="Padding" Value="0"/>
<Setter Property="BackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource OffBlack}}" />
</Style>
<Style TargetType="Shell" ApplyToDerivedTypes="True">
<Setter Property="Shell.BackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource OffBlack}}" />
<Setter Property="Shell.ForegroundColor" Value="{OnPlatform WinUI={StaticResource Primary}, Default={StaticResource White}}" />
<Setter Property="Shell.TitleColor" Value="{AppThemeBinding Light={StaticResource Black}, Dark={StaticResource SecondaryDarkText}}" />
<Setter Property="Shell.DisabledColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray950}}" />
<Setter Property="Shell.UnselectedColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray200}}" />
<Setter Property="Shell.NavBarHasShadow" Value="False" />
<Setter Property="Shell.TabBarBackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource Black}}" />
<Setter Property="Shell.TabBarForegroundColor" Value="{AppThemeBinding Light={StaticResource Magenta}, Dark={StaticResource White}}" />
<Setter Property="Shell.TabBarTitleColor" Value="{AppThemeBinding Light={StaticResource Magenta}, Dark={StaticResource White}}" />
<Setter Property="Shell.TabBarUnselectedColor" Value="{AppThemeBinding Light={StaticResource Gray900}, Dark={StaticResource Gray200}}" />
</Style>
<Style TargetType="NavigationPage">
<Setter Property="BarBackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource OffBlack}}" />
<Setter Property="BarTextColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource White}}" />
<Setter Property="IconColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource White}}" />
</Style>
<Style TargetType="TabbedPage">
<Setter Property="BarBackgroundColor" Value="{AppThemeBinding Light={StaticResource White}, Dark={StaticResource Gray950}}" />
<Setter Property="BarTextColor" Value="{AppThemeBinding Light={StaticResource Magenta}, Dark={StaticResource White}}" />
<Setter Property="UnselectedTabColor" Value="{AppThemeBinding Light={StaticResource Gray200}, Dark={StaticResource Gray950}}" />
<Setter Property="SelectedTabColor" Value="{AppThemeBinding Light={StaticResource Gray950}, Dark={StaticResource Gray200}}" />
</Style>
</ResourceDictionary>
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net8.0-android;net8.0-ios;net8.0-maccatalyst</TargetFrameworks>
<TargetFrameworks Condition="$([MSBuild]::IsOSPlatform('windows'))">$(TargetFrameworks);net8.0-windows10.0.19041.0</TargetFrameworks>
<!-- Uncomment to also build the tizen app. You will need to install tizen by following this: https://github.com/Samsung/Tizen.NET -->
<!-- <TargetFrameworks>$(TargetFrameworks);net8.0-tizen</TargetFrameworks> -->
<!-- Note for MacCatalyst:
The default runtime is maccatalyst-x64, except in Release config, in which case the default is maccatalyst-x64;maccatalyst-arm64.
When specifying both architectures, use the plural <RuntimeIdentifiers> instead of the singular <RuntimeIdentifier>.
The Mac App Store will NOT accept apps with ONLY maccatalyst-arm64 indicated;
either BOTH runtimes must be indicated or ONLY macatalyst-x64. -->
<!-- For example: <RuntimeIdentifiers>maccatalyst-x64;maccatalyst-arm64</RuntimeIdentifiers> -->
<OutputType>Exe</OutputType>
<RootNamespace>Weather</RootNamespace>
<UseMaui>true</UseMaui>
<SingleProject>true</SingleProject>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<!-- Display name -->
<ApplicationTitle>Simple Weather</ApplicationTitle>
<!-- App Identifier -->
<ApplicationId>com.krzysztofsmaga.weather</ApplicationId>
<!-- Versions -->
<ApplicationDisplayVersion>1.0</ApplicationDisplayVersion>
<ApplicationVersion>1</ApplicationVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'ios'">11.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'maccatalyst'">13.1</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'android'">21.0</SupportedOSPlatformVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</SupportedOSPlatformVersion>
<TargetPlatformMinVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'windows'">10.0.17763.0</TargetPlatformMinVersion>
<SupportedOSPlatformVersion Condition="$([MSBuild]::GetTargetPlatformIdentifier('$(TargetFramework)')) == 'tizen'">6.5</SupportedOSPlatformVersion>
</PropertyGroup>
<ItemGroup>
<!-- App Icon -->
<MauiIcon Include="Resources\AppIcon\weathericon.png" Color="#00000000" />
<!-- Splash Screen -->
<MauiSplashScreen Include="Resources\AppIcon\weathericon.png" Color="#512BD4" BaseSize="128,128" />
<!-- Images -->
<MauiImage Include="Resources\Images\*" />
<MauiImage Update="Resources\Images\dotnet_bot.png" Resize="True" BaseSize="300,185" />
<!-- Custom Fonts -->
<MauiFont Include="Resources\Fonts\*" />
<!-- Raw Assets (also remove the "Resources\Raw" prefix) -->
<MauiAsset Include="Resources\Raw\**" LogicalName="%(RecursiveDir)%(Filename)%(Extension)" />
</ItemGroup>
<ItemGroup>
<None Remove="Resources\Images\01d_bg.jpg" />
<None Remove="Resources\Images\01n_bg.jpg" />
<None Remove="Resources\Images\02d_bg.jpg" />
<None Remove="Resources\Images\02n_bg.jpg" />
<None Remove="Resources\Images\03d_bg.jpg" />
<None Remove="Resources\Images\03n_bg.jpg" />
<None Remove="Resources\Images\04d_bg.jpg" />
<None Remove="Resources\Images\04n_bg.jpg" />
<None Remove="Resources\Images\09d_bg.jpg" />
<None Remove="Resources\Images\09n_bg.jpg" />
<None Remove="Resources\Images\10d_bg.jpg" />
<None Remove="Resources\Images\10n_bg.jpg" />
<None Remove="Resources\Images\11d_bg.jpg" />
<None Remove="Resources\Images\11n_bg.jpg" />
<None Remove="Resources\Images\13d_bg.jpg" />
<None Remove="Resources\Images\13n_bg.jpg" />
<None Remove="Resources\Images\50d_bg.jpg" />
<None Remove="Resources\Images\50n_bg.jpg" />
<None Remove="Resources\Images\pen.svg" />
<None Remove="Resources\Images\settings.svg" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.Maui.Controls" Version="$(MauiVersion)" />
<PackageReference Include="Microsoft.Maui.Controls.Compatibility" Version="$(MauiVersion)" />
<PackageReference Include="Microsoft.Extensions.Logging.Debug" Version="8.0.0" />
</ItemGroup>
<ItemGroup>
<Compile Update="Properties\Resources.Designer.cs">
<DesignTime>True</DesignTime>
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
</EmbeddedResource>
</ItemGroup>
</Project>
+40
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Weather
{
class WeatherData
{
public string City { get; set; }
public string Icon { get; set; }
public string Background { get; set; }
public string Description { get; set; }
public string Temperature { get; set; }
public string FeelLike { get; set; }
public string MinTemp { get; set; }
public string MaxTemp { get; set; }
public string Pressure { get; set; }
public string Humidity { get; set; }
public string Wind { get; set; }
public string Cloudly { get; set; }
public WeatherData(string city, string country, string description, float temperature, float feelLike, float minTemp, float maxTemp, int pressure, int humidity, float speed, int deg, int cloudly, string id)
{
City = $"{city}, {country}";
Description = description;
Temperature = string.Format("{0:F1}°C", temperature);
FeelLike = string.Format("Odczuwalne: {0:F1}°C", feelLike);
MinTemp = string.Format("Najniższa temp: {0:F1}°C", minTemp);
MaxTemp = string.Format("Najwyższa temp: {0:F1}°C", maxTemp);
Pressure = string.Format("Ciśnienie: {0} hPa", pressure);
Humidity = string.Format("Wilgotność: {0}%", humidity);
Wind = string.Format("Wiatr: {0:F2} m/s, {1}°", speed, deg);
Cloudly = string.Format("Pochmurzenie: {0}%", cloudly);
Background = $"bg{id}.jpg";
Icon = $"https://openweathermap.org/img/wn/{id}@4x.png";
}
}
}
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using System.ComponentModel;
using System.Diagnostics;
using System.Text.Json;
using System.Windows.Input;
namespace Weather
{
class WeatherViewModel : INotifyPropertyChanged
{
public event PropertyChangedEventHandler PropertyChanged;
private WeatherData _weather;
public WeatherData WeatherData {
get { return _weather; }
set {
_weather = value;
OnPropertyChanged(nameof(WeatherData));
}
}
public WeatherViewModel(string api_key, string city, string type) => LoadData(api_key, city, type);
protected virtual void OnPropertyChanged(string propertyName)
{
PropertyChanged?.Invoke(this, new PropertyChangedEventArgs(propertyName));
}
async void LoadData(string api_key, string city, string type) {
using (HttpClient web = new())
{
try
{
var response = await web.GetAsync($"https://api.openweathermap.org/data/2.5/weather?{type}={city}&appid={api_key}&units=metric&lang=pl");
if (response.IsSuccessStatusCode)
{
JsonDocument json = JsonDocument.Parse(await response.Content.ReadAsStringAsync());
JsonElement root = json.RootElement;
string cityName = root.GetProperty("name").GetString();
JsonElement sys = root.GetProperty("sys");
string country = sys.GetProperty("country").GetString();
JsonElement weather = root.GetProperty("weather")[0];
string description = weather.GetProperty("description").GetString();
JsonElement main = root.GetProperty("main");
float temperature = main.GetProperty("temp").GetSingle();
float feelsLike = main.GetProperty("feels_like").GetSingle();
float minTemp = main.GetProperty("temp_min").GetSingle();
float maxTemp = main.GetProperty("temp_max").GetSingle();
int pressure = main.GetProperty("pressure").GetInt32();
int humidity = main.GetProperty("humidity").GetInt32();
JsonElement wind = root.GetProperty("wind");
float speed = wind.GetProperty("speed").GetSingle();
int deg = wind.GetProperty("deg").GetInt32();
JsonElement clouds = root.GetProperty("clouds");
int cloudiness = clouds.GetProperty("all").GetInt32();
string id = weather.GetProperty("icon").GetString();
WeatherData = new WeatherData(cityName, country, description, temperature, feelsLike, minTemp, maxTemp, pressure, humidity, speed, deg, cloudiness, id);
}
} catch(Exception ex)
{
Debug.WriteLine(ex.Message);
}
}
}
}
}